Hi, I'm Danel. I started out in 2019 with a project called MC4all. Back then, I had zero experience in the hosting scene and quickly realized I couldn't compete. I spent the next few years working for various hosts, learning the ropes, until Deduck was finally born in late 2025. As a broke student, I just wanted to play Minecraft with my friends without being forced into a €20 monthly subscription for a server we only used twice a week.
Existing free hosts were either painfully slow, trapped you in hour-long queues, or deleted your progress if you went inactive for 48 hours. I knew there was a better way. After months of designing, scrapping, and restarting from scratch, I finally built a platform I'm proud of. It all started with a single, second-hand rack server in my basement - which, as you can imagine, got incredibly hot.
What began as a private project for my friends has grown into something much bigger. It is now 2026, and Deduck is officially open to the public, serving hundreds of players every day. We aren't a faceless corporation; we're a small team of gamers who believe multiplayer gaming should be accessible to everyone.
Our costs are covered by donations, optional premium tiers, and cosmetic perks. That means we will never sell your data, and we will never implement "pay-to-win" queues.
— Danel & The Deduck Team